Technical communities and "repackers" often document how they compress GTA V from its standard ~120GB down to as little as 2.5GB . These "papers" or guides explain that this is achieved by stripping non-essential assets like multi-language audio, high-resolution textures, and specific mission data.
(PDF) Playing the interface: a case study of Grand Theft Auto Wysoce skompresowana gra komputerowa Grand Thef...
Research like Designing Game File Compression Applications explores using algorithms like the Stout Code to manage the massive storage requirements of modern games like GTA, which can otherwise slow down device performance. Academic Studies on GTA Academic Studies on GTA While there isn't a
While there isn't a single official "paper" with that exact title, research on typically focuses on the technical engine (RAGE) , its massive open-world design, or user-made modifications that compress the game's file size. Key Technical Papers and Analyses its massive open-world design
The paper Playing the interface: a case study of Grand Theft Auto analyzes how players interact with the game's control systems rather than just the narrative.
If you are looking for academic or technical discussions related to GTA and its data management, these are the most relevant sources: