Initial bug fixes and performance optimization for target platforms (PC/Mobile). 4. Future Roadmap Unity – iDoll [v0.1]

Summarizes the current state of iDoll v0.1 as a successful functional prototype that validates the core visual and interactive concepts before broader feature implementation. Initial bug fixes and performance optimization for target

Implementation of Unity’s Mecanim system for basic idling and movement loops. changing colors or accessories).

Built on a specific Unity Tech Stream (e.g., Unity 6 ) to leverage modern rendering like the Universal Render Pipeline (URP). Core Systems:

Basic player input handling for camera rotation or simple UI-based customization (e.g., changing colors or accessories).