Debugging is the process of identifying and resolving "bugs" (errors) in your code or design [4]. It is often the most time-consuming phase of development [4]. The Three-Step Process
: Eliminate distractions and narrow down exactly what is failing [40]. Use UML diagrams to visualize the expected behavior versus the actual dynamic state [7].
: Diagrams can be exported to multiple formats, including PDF, EPS, JPG, and SVG [12]. Common Diagram Types UMLet and Intro to Debugging
: The most common "blueprint" showing system structure, including classes, attributes (data), and methods (actions) [16, 38].
: Visualizes the flow of control or actions, similar to a flowchart [17, 29]. Part 2: Introduction to Debugging Debugging is the process of identifying and resolving
: While print or console.log statements are common for beginners, investing in formal tests allows you to catch mistaken assumptions earlier [9].
: Instead of dragging and dropping every detail, you can modify elements using a plain-text property pane [12, 17]. Use UML diagrams to visualize the expected behavior
: Use tools like the Debug Visualizer to see how data structures change in real-time during execution [25].