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Шїш§щ†щ„щ€шї The Headmaster [v0.13.2] Walkthrough May 2026

: Costs for construction projects and items were significantly reduced in v0.13.2. You can now earn raises from school owners by passing specific rules during Friday meetings. Main Questline: Chapter 1

The of The Headmaster focuses on refining early-game mechanics, introducing an overhauled economy, and providing a "skip to Chapter 2" option for returning players. This version centers primarily on Chapter 1 , where your goal is to restore discipline and uncover the secrets of the previous headmaster. Core Stat Management

: Focus on farming discipline until it exceeds 32. This stabilizes the school environment. : Costs for construction projects and items were

: Upgrade science facilities for $500 via your computer and hire a lab technician through Samantha to unlock scenes with Miss Chang, Trixie, and Anna.

: Agree to help Mr. Wilson by stealing Priti’s social media password. Consult Miss Chang in the evening for a keylogger program to complete this objective. This version centers primarily on Chapter 1 ,

For a complete breakdown of every event code and dialogue choice, detailed guides are available for download on Scribd and Studocu .

: Visit Miss Potts' apartment in the evenings (except Wednesdays) for training. Complete six training sessions, then visit her classroom during the day to see her progress and gain Influence. If a Headmaster Falls in the Woods : Unlock the Lake at a Friday school board meeting. : Upgrade science facilities for $500 via your

: Gain +1 popularity during your daily walks. Focus on this during weekend choices, even if it slightly lowers discipline.

ШЇШ§Щ†Щ„Щ€ШЇ The Headmaster [v0.13.2]   Walkthrough

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