
Satisfactory.v0.7.0.4.zip [FAST]
: Implemented a potential fix for overflow issues in Smart Splitters, which had been causing clogs in complex manifolds.
: Clients should now be able to use Zipline sprinting correctly again. 🛠️ Key Bug Fixes Summary
For comprehensive patch notes and community discussions regarding Patch 0.7.0.4, please visit the Official Satisfactory Wiki or the Reddit community discussion . Patch Notes: Early Access (EXPERIMENTAL) - Build 209551 Satisfactory.v0.7.0.4.zip
Fixed items getting stuck on belts and improved Smart Splitter overflow. Fixed Zipline functionality for clients.
: Fixed the frustrating bug where buildings within Blueprints would become invisible when reconnecting to Dedicated Servers . ⚙️ Machine & Logistics Fixes : Implemented a potential fix for overflow issues
This blog post covers the , which was originally released on November 24, 2022. This update focused heavily on fixing critical bugs introduced with Update 7, particularly those affecting the newly added Blueprints system and multiplayer stability. Satisfactory Update: Patch v0.7.0.4 Build 209551 Notes
Hello Pioneers! The team has released a fresh batch of fixes for the Experimental branch to squash some of the most reported bugs on the Satisfactory QA Site . This update is a direct response to the community's feedback following the launch of Update 7. 🏗️ Blueprint Improvements Patch Notes: Early Access (EXPERIMENTAL) - Build 209551
Blueprints are the star of Update 7, but they’ve had some growing pains. This patch aims to make them more reliable:
