Manty_inventory.rar

To prevent UI lag with large inventories, implement . Only the slots currently visible on the screen are rendered, while the rest exist only as data in memory.

Items with the same ID automatically stack up to a defined limit ( maxStackm a x cap S t a c k ) to save space. manty_inventory.rar

Uses ScriptableObjects or JSON files to define item properties (ID, name, weight, dimensions, and rarity). To prevent UI lag with large inventories, implement

public class InventoryItem { public string itemName; public int width, height; public Sprite icon; public bool isStackable; } Use code with caution. Copied to clipboard public int width

Shaders that apply a glow effect to the inventory slot based on the item's tier (Common, Epic, Legendary). 5. Optimization