Added full support for the Steam Deck and refined building commands, such as a separate "remove construction" tool for wall furniture like torches. Expanded Content & Biomes

The update added depth to the world-building and faction-specific aesthetics.

Creatures now train 70% faster , significantly reducing the downtime before your dungeon is ready for combat.

Starting biomes are now chosen randomly by default, increasing replayability. Challenge & Difficulty

Distribution of vertical-level enemies was adjusted to provide a more consistent threat.

For players looking to dive into this build, the Official Patch Notes offer a granular breakdown of technical fixes, while the Steam Community Page remains the primary hub for modding and strategy discussions. KeeperRL Alpha 36 is released

The "enemy aggression" setting now applies to Z-level (vertical) enemies, ensuring the challenge scales with your chosen difficulty.