Skip to primary navigation Skip to content Skip to footer

Friday-the-13th-game

In the early 2010s, a small team at and developer IllFonic began working on an indie project called Slasher Vol. 1: Summer Camp . It was designed as a love letter to 1980s slasher films.

Because of the proximity voice chat and hilarious, terrifying organic moments, the game became a massive hit on YouTube and Twitch. It sold over 1.8 million copies in its first few months. ⚖️ 3. The Death Blow: The Lawsuit

Sean S. Cunningham, the director of the original 1980 Friday the 13th film, saw the project and was so impressed that he approached the developers. He offered them the official Friday the 13th license for free. friday-the-13th-game

Rebranded as Friday the 13th: The Game , the team launched a Kickstarter campaign in late 2015. Horror fans went wild, and the game raised over $800,000 to bring Jason Voorhees back to life. 2. The Golden Era: Viral Success

Here is the complete story of the game's rise, peak, and eventual demise. 🪵 1. The Origin: From "Summer Camp" to Crystal Lake In the early 2010s, a small team at

Victor Miller, the screenwriter of the original 1980 Friday the 13th movie, used a provision in US copyright law to reclaim the rights to his original screenplay. This sparked a brutal legal battle between Miller and Sean Cunningham (the director/producer).

By 2018, the developers had a massive roadmap planned, including new maps (like the spaceshift Grendel from Jason X ), new Jasons, and dedicated single-player challenges. Then, the legal system pulled the plug. Because of the proximity voice chat and hilarious,

The game featured various versions of Jason from the movies, original music by franchise composer Harry Manfredini, and motion-capture kills performed by legendary Jason actor Kane Hodder.