: The game now automatically opens the pause menu if a controller is disconnected.
The v1.1.2 patch focused on critical bug fixes and quality-of-life adjustments following the game's initial release: :
: Includes fully animated explicit scenes with various monsters and NPCs, often triggered by defeating enemies or interacting with objects in the world.
: Added as a story point fallback to ensure content triggers.
: Players collect "Sin" during runs to unlock permanent abilities and stat increases in a character tree.
: Added brief invincibility when entering new rooms via doors or teleporters. Core Game Features
: Features randomly generated dungeons, randomized weapons, spells, and items.
Resolved an issue where during dialogue after her first death.
