Reduced costs for "Village Militia," "Training Grounds," and "Town Watch".

Fixed a late-game issue where no cardinals remained; the Papal States now prioritize keeping at least two cardinals in court.

The "Town Watch" upgrade now directly increases a town's siege defense.

If you are looking at a file with this name on a non-official site:

Version 1.1.0 was a significant milestone focused on refining AI behavior and tactical combat. 🧠 Strategic & AI Overhaul

Units like cavalry are now optimized to target fleeing archers.

Army leaders are now less aggressive when winning decisively, preventing unnecessary unit losses.

File: Knights.of.honor.ii.sovereign.v1.1.0.zip ... Online

Reduced costs for "Village Militia," "Training Grounds," and "Town Watch".

Fixed a late-game issue where no cardinals remained; the Papal States now prioritize keeping at least two cardinals in court. File: Knights.of.Honor.II.Sovereign.v1.1.0.zip ...

The "Town Watch" upgrade now directly increases a town's siege defense. Reduced costs for "Village Militia," "Training Grounds," and

If you are looking at a file with this name on a non-official site: Reduced costs for "Village Militia

Version 1.1.0 was a significant milestone focused on refining AI behavior and tactical combat. 🧠 Strategic & AI Overhaul

Units like cavalry are now optimized to target fleeing archers.

Army leaders are now less aggressive when winning decisively, preventing unnecessary unit losses.