NPCs now move around the map independently. Events are tied to specific days and times, requiring you to plan your day to trigger specific character interactions.
Fresh encounters have been added to the Gym, Park, and local Bars, encouraging players to explore the world to uncover hidden scenes. Family_Ties_Weekend_With_Aunt_v0.1b-pc.zip
This blog post highlights the update for , an adult-oriented simulation game that follows a protagonist's visit to their relative's house. The v0.4 update (historically referred to in early builds as versions like v0.1b ) significantly expands the gameplay experience from a linear narrative into a dynamic, open-world simulation. New Open-World Mechanics NPCs now move around the map independently
A Weekend With Aunt Carol" v0.4 is Officially LIVE ... - Patreon This blog post highlights the update for ,
The underlying game structure has grown from 67 passages to 191 passages in Twine, supported by over 10,000 lines of custom JavaScript code. Content Additions
Players can now interact with four new neighbors, each with their own progression: Brandi: 7 Missions / 4 Scenes Valerie: 4 Missions / 7 Scenes Kenzie: 2 Missions / 4 Scenes Jenna: 4 Missions / 7 Scenes