Free-roaming levels that allow for 3D exploration and combat.

The game features ten levels that rotate through several distinct gameplay perspectives:

Released in 1998 for the Sony PlayStation, was Konami's second attempt to transition the Contra franchise into the 3D era. Developed by Appaloosa Interactive , the game is often remembered as a divisive and experimental entry in the series. Gameplay and Perspectives

A unique perspective that alternates between multi-directional and 3D shooting on a single screen. Key Features and Changes C THE CONTRA ADVENTURE - (NTSC-U)