Doodle Jump For Kinect [xbla][arcade][jtag/rgh] 【100% TOP-RATED】
: You fire "nose balls" at enemies by pointing your arms directly at them.
The game replaces the traditional mobile tilt controls with : Doodle Jump for Kinect [XBLA][Arcade][Jtag/RGH]
: Highly reliable Kinect controls, affordable price point, and charming hand-drawn graphics that looked great on the Xbox 360. : You fire "nose balls" at enemies by
: Each world concludes with a boss fight, a mechanic not found in the original game. : Some players found the constant bobbing movement
: Some players found the constant bobbing movement tiring over long sessions. Critics also pointed out the lack of traditional controller support and the absence of a multiplayer mode. Technical Note: Jtag/RGH
: Includes unique environments with a total of 30 levels.
Released on , for the Xbox Live Arcade (XBLA) , Doodle Jump for Kinect transformed the iconic mobile platformer into a full-body motion-controlled experience. Developed by Smoking Gun Interactive and published by D3Publisher , it was priced at 400 Microsoft Points (roughly $5.00). Core Gameplay & Kinect Controls