This information is intended for users who have opted into the Teardown Experimental branch and wish to explore Multiplayer prior to the official launch.
Please note that this is an open beta and that Teardown Multiplayer is still a work in progress!
Multiplayer Modding documentationRight-click on Teardown on Steam → Select Properties… → Go to Betas → Select experimental → Let it update and click on Play
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| EDITION | STANDARD | DELUXE | ULTIMATE | SEASON PASS |
| BASE GAME | ![]() |
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| DLC - TIME CAMPERS | ![]() |
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| DLC - FOLKRACE | ![]() |
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| DLC - THE GREENWASH GAMBIT | ![]() |
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| DLC 4* | ![]() |
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| QUILEZ RO113R ROBOT | ![]() |
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"Come Close" by Sebastian is a high-energy industrial techno track featured on Radio Vexelstrom, designed to capture the dark, aggressive atmosphere of Cyberpunk 2077's underground club scene and combat. As a staple in locations like the Totentanz club, the song's heavy, distorted, and percussive sound reinforces the game's brutal, "low life, high tech" aesthetic.
"Come Close" by Sebastian is a high-energy industrial techno track featured on Radio Vexelstrom, designed to capture the dark, aggressive atmosphere of Cyberpunk 2077's underground club scene and combat. As a staple in locations like the Totentanz club, the song's heavy, distorted, and percussive sound reinforces the game's brutal, "low life, high tech" aesthetic.
Whether you are playing on PC or console or curious about what's coming with multiplayer, our FAQ has answers to the most common questions. It covers gameplay, platforms, features, and what to expect ahead of the multiplayer launch. We’ll keep updating it as new questions arise.
Contact us if you experience problems with the game and need technical support or have a business enquiry. Make sure to read the FAQ above first. You can also find many answers to questions by joining the offical Discord server