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1077 | Cyberpunk

: Developers have noted that the project didn't undergo a single "reboot" but rather a constant evolution of creative direction as they defined what "modern cyberpunk" meant beyond classic tropes like neon rain. Designing the "Future"

: The team built REDengine 4 simultaneously with the game itself, a decision that slowed early production as they adapted to new first-person mechanics and complex city rendering. cyberpunk 1077

The development process was defined by a shift from horizontal exploration to a dense, vertical urban environment. : Developers have noted that the project didn't