Episodio 4 — Charlotte
: After eight innings, the score is tied. Jōjirō Takajō provides comic relief by using his high-speed movement ability to reach first base, though he sustaines his usual injuries in the process.
Hoshinoumi Academy uses their own ability users to level the playing field, though they must keep their powers hidden since the game is on home turf. Charlotte Episodio 4
: Hoshinoumi wins 2–1. Arifumi admits defeat and agrees to stop using his powers. Nao successfully convinces him that his friend's skill will be noticed even without supernatural help. Key Developments : After eight innings, the score is tied
In Episode 4 of the anime Charlotte , titled (Japanese: Setsuna no Honki ), the Hoshinoumi Academy student council identifies a high school baseball pitcher using telekinesis to cheat. Plot Summary : After eight innings