Afterschool_ogre_saga_ver_1.1.0_jp-en.zip May 2026

: Every action, from sprinting to climbing, consumes stamina. Managing this bar is critical during chases, as exhaustion leads to an immediate capture.

The game follows a high school girl trapped in her school after hours, where she must survive a deadly game of "tag" against supernatural entities known as Ogres (Oni). It combines elements of stealth, resource management, and high-stakes chase mechanics. Key Features of Version 1.1.0 JP-EN Afterschool_Ogre_Saga_ver_1.1.0_JP-EN.zip

: In line with the genre, being caught leads to various "Game Over" scenes. The JP-EN version ensures the narrative context of these scenes is fully translated. Technical Notes : Every action, from sprinting to climbing, consumes stamina